Gaming - could it be something to do with how, relative to other big cultural products (even Star Wars/Marvel etc) more of the market share is taken up by teenage boys?
Gaming - could it be something to do with how, relative to other big cultural products (even Star Wars/Marvel etc) more of the market share is taken up by teenage boys?
I think that used to be true, but not so much anymore. Gaming seems to be very mainstream now, with median age much older than it used to be, and a lot more women gamers too.
Gaming - could it be something to do with how, relative to other big cultural products (even Star Wars/Marvel etc) more of the market share is taken up by teenage boys?
I think that used to be true, but not so much anymore. Gaming seems to be very mainstream now, with median age much older than it used to be, and a lot more women gamers too.